Write a sentence. Pass it to a stranger.
Weave something unpredictable.
cadavre exquis, 1925
Stranger Stories pairs you with an anonymous collaborator to build a story one line at a time. You choose a world. You write a sentence. Someone you'll never meet picks it up and adds the next one. Back and forth until the story feels done.
Then... the reveal. You see the full story for the first time.
Inspired by Exquisite Corpse, the Surrealist parlor game invented in 1925 by Andre Breton, Marcel Duchamp, and their friends. Artists would draw on a folded paper without seeing what came before. The results were strange, funny, disturbing, and occasionally beautiful. The constraint... not knowing what your collaborator had done... was the whole point.
Stranger Stories applies that principle to writing.
Two strangers, one story, trading sentences back and forth. Intimate. Unpredictable. Like a conversation with someone you'll never meet.
One story passed forward through a crowd. You add a sentence and send it on. Check back in two days and the story is 47 sentences long and has gone somewhere you never imagined.
Choose a world. Find your stranger.
Curated opening lines to spark the first sentence. Or write your own.
The anonymity isn't a bug. It's the mechanism. When you don't know who your collaborator is, you can't perform for them. You can't try to impress your dad or entertain your kid. You just... respond to the sentence. Pure narrative instinct. Pure "yes, and."
Human imagination is the original generative engine.
Before algorithms could write stories in seconds, strangers could create entire worlds from a single sentence and a willingness to say "yes, and..." This capacity is innate, joyful, and increasingly rare. Stranger Stories protects and exercises it.
We built this for the writers, the insomniacs, the lonely creatives, the people in waiting rooms, the introverts who want connection without the weight of social performance.
See what happens.
Coming Soon to the App Store